The Legend of Heroes - Ao no Kiseki [PC - English Beta v0.15.6 (10-08-2018)] + Japanese Voices (Eiyuu Densetsu - Trails from/to Azure)

Category:
Date:
2018-08-10 22:16 UTC
Submitter:
Seeders:
22
Information:
No information.
Leechers:
1
File size:
3.6 GiB
Completed:
1720
Info hash:
737a3cd068fb16624792c4c7d255e86e4260787b
DDL: https://mega.nz/#F!WVVkERRJ!zP1AZjSJMZgFsNtHDWt5AQ Short link for a collection of downloads: http://bit.ly/KisekiDownloads Short link for my torrents: http://bit.ly/KisekiTorrents **Status:** Guren's translation was leaked and we have fixed it to work on PC. Full playthroughs have been completed without issues. Flame has since released his edit and we have fixed most of the issues present on the leaked version. There might still be issues though so please let us know if you find any (as I won't personally be replaying the game again). Please note what's mention in the bugs section regarding the Flame edit. Like Zero, this is hardly a "beta" anymore but to prevent confusion with possible Geofront patches in the future that title will be kept. And also like Zero, we likely won't be releasing that many patches anymore unless there's actually some significant issues. **Bugs in latest patch:** - When using the Flame's edit version of the scripts it's possible you'll come across many unvoiced lines, unfortunately, given how Flame edited some of the text, voices simply won't work for some sentences, estimates are rough but while the original leak had around 130 lines that were potentially missing dialogue, Flame's edit has over 4,000 of them, this doesn't mean 4,000 are voiceless because many could have no voices to begin with but everything considered you're 30 times more likely to find an unvoiced line in the Flame edit than on the original leak, this will unfortunately not be fixed - In chapter 1, after arriving at the Police Academy and talking to Sergei, do not save inside the conference room (with the long table), this will cause your save to become corrupted, but even if you save there this will not cause harm to your game, it'll simply make you enable to load that save, this bug is unlikely to be fixed, let me know if you saved there and need your save fixed though, again, this is only an issue saving inside that room, saving anywhere else before or after the event will cause no issues (saving inside the room will also not harm any of your other saves) **Current update: v0.15.6 (10-08-2018)** You can download the latest update here: https://mega.nz/#F!XU1UkL7L!vhyaSTu71jAQaE02isohHQ Just extract and drop everything in the install folder and overwrite. The patches are made so you can update your game from whatever version you were previously in or even if you had no patch applied at all. Changelog is included in the patch. There is a text file included in the patch that addresses some issues that you might come across, they'll contain solutions to the problems if there is one, I'll not consider things described in that file as "bugs". As always, if you find issues, be it with the Flame edit or original leak, let us know by describing the issue and sharing saves and screenshots. Contains: - Chinese Ao PC with leaked English patch applied and fixed to work on PC, also contains Flame's edit of said leak, which has been mostly fixed to work on PC - You can pick which version to use with the Script Installers, please do note the issue mentioned above with voices on Flame's edit - Evolution voices mod (you can modify the settings of the mod by editing the ed_voice.ini file inside the voice folder) - Complete Zero and Ao saves to carryover data and start with NG+ and unlock extras Installation: - Simply extract the archive and run ED_AO.bat - In case you have your system's locale set to Japanese, you can simply use ED_AO.exe Previous torrent (if you wish to read the comments): http://web.archive.org/web/20180706230424/https://nyaa.si/view/1012937 (Alpha patch) http://web.archive.org/web/20180810221459/https://nyaa.si/view/1054201 (First beta patch) The Legend of Heroes - Trails in the Sky FC [GOG]: https://nyaa.si/view/1038509 The Legend of Heroes - Trails in the Sky SC [GOG]: https://nyaa.si/view/1038508 The Legend of Heroes - Trails in the Sky the 3rd [GOG]: https://nyaa.si/view/1038507 The Legend of Heroes - Trails of Cold Steel I [Steam]: https://nyaa.si/view/1091934 The Legend of Heroes - Trails of Cold Steel I [GOG]: https://nyaa.si/view/1092074 The Legend of Heroes - Trails of Cold Steel II [Steam]: https://nyaa.si/view/1091931 The Legend of Heroes - Trails of Cold Steel II [GOG]: https://nyaa.si/view/1091929 The Legend of Heroes - Zero no Kiseki [PC - English Beta]: https://nyaa.si/view/1021814 The Legend of Heroes - Ao no Kiseki [PC - English Beta]: https://nyaa.si/view/1065219

File list

  • The Legend of Heroes - Ao no Kiseki [PC - English Beta v0.15.6].zip (3.6 GiB)

Ganba (uploader)

User
You don't necessarily need to download the torrent if you downloaded the previous one, you can just use the patch to update as normal. If you're playing the game from this torrent, remember to copy your config.ini file and saves over and your voice/ed_voice.ini file if you modified that.

Ganba (uploader)

User
Also, please note the following disclaimer regarding the Flame edit (that I sadly forgot to mention in either the patch notes or the common issues text file): When using the Flame’s edit version of the scripts it’s possible you’ll come across many unvoiced lines, unfortunately, given how Flame edited some of the text, voices simply won’t work for some sentences, estimates are rough but while the original leak had around 130 lines that were potentially missing dialogue, Flame’s edit has over 4,000 of them, this doesn’t mean 4,000 are voiceless because many could have no voices to begin with but everything considered you’re 30 times more likely to find an unvoiced line in the Flame edit than on the original leak, this will unfortunately not be fixed.
There are "scena_OriginalLeak" and "scena_FlameEdit" included in the voice folder of the patch, but no default "scena". Are we supposed to rename one of these two folders to "scena" for the patch to work?

Ganba (uploader)

User
@shadow12345 You are meant to run the script installer. Given that you should already have a scena folder (as long as you downloaded one of my torrents and not a clean copy of the game from somewhere else) I didn't think it was necessary to include it in the patch itself. Using the installers will delete your current scena folder and replace it with the one you picked.
welp, more voice acting is why i'm here for. i guess ill just stick to the previous version. thanks for the update anyway @ganba
Thanks for this! Something I am curious about when you talk about voiceless lines do you mean that the voices do not work or that there are more lines of text added so that the voices do not line up? I am pretty sure you mean there is just more text then voices but want to make sure before I decide which patch to go for. Also is the better translation worth the voices not lining up or was the previous version good also?
Killing thousands of voiced lines because of editing is a very bad idea. It's really annoying to play like that, because it's not like a few scenes are now unvoiced. No. You have sporadically missing a line here and there and here and there. That gets annoying, more so if you know some JP. As such, it'd even be better to play completely without them. That result is awkward. Hella awkward. I don't suppose you can just play this in JP without hassles? It being essentially the Chinese port makes me think: no.

Ganba (uploader)

User
@damacon45 Sometimes the whole voice file plays but the dialogue is split between 2 text boxes but other times the voice just doesn't play for certain boxes that are meant to be voiced. You can switch between versions at any time so try to play Flame's and if that's too annoying, use the original.
I'm at the final chapter and the scene before fighting Arios causes the game to crash. This is at the Azure Tree/Territory of Kai. Maybe it has to do with the new voiced lines structure?

Ganba (uploader)

User
@blacklotus What scene are you talking about? The Arios fight itself has no issues on both the leaked version and the Flame edit.
Nvm, false alarm. I'm a moron.
God, please keep spoiler to minimum, use some fucking alias or something if it's something major, the before comment just got me a big shit of spoiler, some people maybe just want to check comment to see any update
I changed the resolution to the lowest available on my config.exe as shown here: https://imgur.com/jgVQ5gU (it's one of the only two resolutions that come with some japanese thing written alongside) and the fps drops on blur effect (Arios' field attack, Aerial etc.) disappeared. The game runs smoothly. You can then play it on windowed mode together with Borderless Gaming to have it "full screen". Of course, because the resolution is lowered, the image won't be as sharp as it can on a 1080p monitor for instance. So it's a 'pick your poison' situation: a) sacrifice resolution quality/play in a smaller window in order to get a smoother fps; or b) have beautiful high-res graphics with occasional fps drops. So here's my question for people that finished the game already: did these fps drops mess any cutscene throughout the game for you? Please, no spoilers, just technical answer. I guess I don't mind playing with this issue if it's limited to just some quick animations like field attack or some arts, but if it's going to interfere during cutscene animations somehow, then it might be really distracting. Based on someone else's post on reddit, the similar issue with blur on Zero PC had to do with the game using CPU instead of GPU particularly for this effect, so there must be a way of circumventing this problem that doesn't require massive changes on the exe file.

Ganba (uploader)

User
@tinis Thanks for the info, wasn't aware of those resolution options. I actually wouldn't be surprised if the slowdown just didn't happen based on the resolution (i.e. if it's small enough), you can edit the resolution in config.ini and on smaller resolution there's no slowdown either so it's not tied to that specific resolution. As for issues with cutscenes, I don't really recall any actual issue, I think there's a couple where the blur slowdown happens but it doesn't affect anything. Using turbo mode, depending on the cutscene, can make voices or dialogue show up out of sync for a bit but I don't recall any cutscene where blur slowdown causes that to happen. By the way, the text in the option is actually 窗口模式专用 or "for window mode". It seems like the game crashes if you try to play in 544p in fullscreen, 720p doesn't crash though. Probably somewhat related to the blur slowdown, my guess being that the games handles different resolutions very differently.
@Ganba No problem. Ok, so, from your answer I assume the blur slowdown is not a regular occurrence, which is good news. My worry was that some scenes could lose their flow or behave poorly due to this problem - imagine, for example, on SC's prologue, the scene where Estelle and Anelace are training, which is full of action with the sprites jumping all around and with battle effects, etc., if there was too much slowdown on a scene like that, it could ruin the experience in my opinion. If that's not the case here then everything is fine. Thanks! EDIT (1): just saw your edit.. Oh, so that's related to windowed mode. I didn't even try to play on actual full screen, got used to have Borderless Gaming with the Crossbell games. Unfortunately, that 720p didn't help with the blur slowdown for me, it only worked with 544p (and as you said, I imagine even lower resolutions would be fine too). I noticed that if I play on 544p, the config.ini changes mode=5 to mode=6 under the [video] parameter. Changing back to my highest resolution reverts that. No idea what it means though =P Probably irrelevant EDIT (2): 1024x576 also fixes the blur slowdown for me. And it looks just slightly better than 544p on "full screen" with Bordelerss Gaming, so it's an option... Anything I tried higher than 576p didn't work, so I guess this is the limit.
Is there any way to use the clear save from the Zero no Kiseki release in this? https://nyaa.si/view/1021814 I know that there are new game saves with clear game imported from Zero, but I'm worried that if/when I do NG+ in Ao, I will not be able to import again...
@ghazer - You basically need to take the savedata folder from Zero and paste it in Ao and rename the folders inside (should be SAV1001 and SYSTEM) and add "_1ST" to the end of folders name, so it will look like this: SAV1001_1ST, and so on. Then in Ao main menu, after starting game, you should have possibility to load zero save
@knur003: Thanks! That worked!
I came across this very easy guide to get a gamepad working for Ao. Also includes a texture pack for DS4 button prompts. Thought I'd share it for everyone here: https://www.reddit.com/r/Falcom/comments/9b03o3/how_to_set_up_your_controller_in_zero_ao_no/
Excuse me, but I'm having the same problem as a previous commenter; whenever I get to the scene before THAT fight in the tree, I get an error message and the menu with the questions doesn't open up, and there's no way to advance the story. Is there a way to fix this?

Ganba (uploader)

User
@requiem-x Update your game.
Anyone have issues with letters that presumably have accents? Like Noel and Ilya's last name: https://i.imgur.com/PibD15H.jpg I've tried running natively in japanese locale, doesn't change anything.

Ganba (uploader)

User
@porchoky Update your game. (Though I don't remember if I actually got around to fix that specific menu.)
I'm pretty sure I'm running the latest version. I just started playing though, the normal dialog boxes look fine for Noel (although her name doesn't have any fancy accents). I haven't noticed any other glaring problems.
https://i.imgur.com/tYTAIMv.png I had the same problem as mentioned above with the talking options before meeting Arios on the Core. In the new patch its fixed tho

Acu

User
Hello. I can't seem to find an explanation as to why I can't get Zero/Ao no Kiseki beyond 10fps in my computer. I install every patch, run the .bat and configure it in windowed mode as specified but the games will always be stuck in a really poor framerate. The "turbo" mode also seems to not work properly as I press Left Shift and nothing happens. Voices are good and animation quality is good as well, but the framerate makes everything unplayable. My computer specs are perfectly fine, with an AMD r380x graphics card, but I tried to run the games in a lower specs laptop and, lo and behold, the game runs flawlessly. I think that this is because of something with AMD? The laptop has NVidia and Intel processors so it MIGHT be, but I don't understand why and can't find any other people who experienced the same problem as me. Could someone shed some light on this issue?

Ganba (uploader)

User
@Acu Honestly have no idea, no one has ever mentioned any issues with it. You can attempt to install the Japanese version of Zero (https://nyaa.si/view/1008262) and see if it installs anything you might be missing that'd make the game run better. You can apply the patch to that installation or simply use the Zero torrent (since the files between both are the exact same, only real thing the Zero installer might do is install some software you're missing). Outside of that I'm really not sure, maybe try to mess around more with the game options, try compatibility mode, you can even try to remove the voices mod (delete dinput8.dll) but I don't believe that one would impact performance at all.

Acu

User
I tried doing that, and the game still ran horribly. Well, it seems I'll have to suck it up and play exclusively in the laptop....
I've installed the Evo voices mod as instructed, but I still get random instances of voiced dialogue where there's just no voice, is that an issue with the mod or should I reinstall it?

Ganba (uploader)

User
@ned993 There will be spots like that, yes, even with the base edit.