This show looks really fucking sharp. Also I still love this OP even after all these years. Post-processing includes weak denoising to lower the amount of random dithering. The lines were masked so it wouldn't smudge those. Edgecleaner was also used to handle random noise that tended to crop up around the edges. After that was debanding and graining, with the goal of only affecting larger, flatter surfaces as to avoid detail loss.
Alongside this, for the OP I also did very, very weak AA using a minfilter to limit damage to lineart while still making it a tiny bit blurrier, simply because of how damn sharp it was in most scenes. A scene was also scenefiltered to deal with heavy banding that persisted past a normal debanding pass. I was also going to do some weak dehalo, but quickly found out that this hurts the image far more than it helps, so it was skipped in this instance.
Requests are welcome, but don't count on me to follow through with yours from the get-go.
A sheet with links to all my releases, as well as OP/EDs I plan on encoding, can be found [here](https://docs.google.com/spreadsheets/d/1VYJymlJMgQG36upLIT_P_evI5mUkEYnmAcg06Z0P28U/edit?usp=sharing).